Processing System

Batch Processing System

About Project

This interface functions as a specialized crafting module designed for resource transformation within the server’s economy. The layout centers around a progressive dependency system, where raw materials are converted into finished goods.

To ensure operational efficiency, the design utilizes a color-coded validation grid that instantly alerts the player to missing ingredients (red state) versus available resources (green state). Additionally, the integration of a countdown timer and batch quantity controls allows users to optimize their production workflow and estimate completion times accurately.

Game UI of processing system