FiveM/GTA V Inventory System

 Advanced Grid-Based Loot Manager & Health Status UI

About Project

This interface represents a comprehensive inventory management suite designed for high-fidelity roleplay. The architecture is divided into three logical zones: a character equipment layer that doubles as a health diagnostic tool (visualizing limb damage), a central player inventory utilizing a classic grid-based storage model, and a dynamic external container stack.

The design also integrates a dedicated 'Binded Items’ hotbar at the bottom, ensuring rapid access to critical utilities like weaponry or medical supplies without opening the full dashboard.

Game UI of the green inventory system

In-Game Implementation

The system operates as a responsive overlay supporting fluid drag-and-drop mechanics for intuitive item organization. The implementation features a context-sensitive interaction model, allowing users to access granular actions such as splitting stacks, transferring, or using items via a floating modal menu.

Crucially, the right-hand panel employs a collapsible accordion design, enabling simultaneous management of multiple storage entities (e.g., Lockers, Vehicle Trunks, Ground Loot) to optimize the looting workflow.